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- on exitFrame
- global level, alienblow, men, repeet, direct
- when keyDown then nothing
- if repeet = 0 then
- set alienblow to []
- repeat with q = 1 to 33
- addAt(alienblow, q, 6)
- end repeat
- set level to 1
- set men to 3
- set repeet to 1
- set direct to 1
- end if
- if soundBusy(1) = 0 then
- puppetSound(1, "DTGTHEME.AIF")
- updateStage()
- set the timeoutScript to "showpicts"
- set the timeoutLength to 5 * 60
- set the cursor of sprite 7 to 200
- end if
- go(the frame)
- end
-